AI Insights · Timothy · October 2024
Top 5 Boxing Games on iOS in Oman Q3 2024
Discover the performance trends of the top boxing games apps on iOS in Oman for Q3 2024, including revenue, downloads, and active users.
In the third quarter of 2024, the top boxing games on iOS in Oman showed varied performance across revenue, downloads, and active users, according to Sensor Tower data. Here's a detailed look at the top five apps in this category.
Boxing Star: Real Boxing Fight from THUMBAGE experienced a gradual decline in weekly revenue, starting at $96 and closing the quarter at $46. Downloads fluctuated, peaking at 16 in mid-August, but generally remained low.
WWE Mayhem by Reliance Games saw its revenue peak at $76 in late July, before settling to $38 by the end of September. Downloads were fairly consistent, with a high of 75 in early August. The app maintained a solid base of active users, with numbers hovering around 300 to 340 throughout the quarter.
Real Boxing 2 from Vivid Games S.A. showcased a notable spike in revenue in mid-August at $51, but mostly remained in the teens and twenties. Downloads were sporadic, with a peak of 31 at the beginning of July, and active users gradually declined from 131 to 63 over the quarter.
Real Boxing: KO Fight Club, also by Vivid Games S.A., had a relatively stable weekly revenue, with minor fluctuations between $13 and $32. Downloads were minimal, only reaching 4 at the start of the period and then dwindling.
I, The One - Fighting Games by Azur Interactive Games Limited showed an impressive increase in downloads, peaking at 342 in late August. Revenue surged in mid-August to $74 before tapering off. Active users rose significantly, starting at 663 and peaking at 1081 in late August, reflecting strong engagement.
For more detailed insights and data on app performance, visit Sensor Tower.